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Genesis files
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- We have 62 files associated with Genesis.
- Newest file is from October 2009.
- Earliest file is from May 1994.
- Our collection of Genesis files spans a period of 15 years.
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Genesis was not unlike a scene supernova. They arrived on the scene with a huge bang during the pre-Christmas game publishing rush of November 1994 yet abruptly faded away not long after. The collective comprised of Legend and Pentagram who were two well respected groups. Together this Genesis collaboration generated a quick succession of big name titles which immediately positioned Genesis as one of the top groups of the period.
While Genesis did manage to put out a large number of big title releases they also had a reputation for churning out shovel-ware, a term that is used to describe the releasing of anything with no quality control or self-restraint. This earned them the moniker "Budgetsis" by some of their competition as a reference to some of the cheap or low-priced titles they would release. Generally though most of their games were welcomed and appreciated by those within the scene.
Politically Genesis was often the target of verbal attacks which were generally spearheaded by Razor 1911 and later Eclipse both of which shared much the same membership. This hatred of Genesis can be traced back to two separate incidents that occurred between Pentagram, Legend and Razor. So after Pentagram and Legend teamed up it became a mark for the Razor membership.
Genesis (back when they were building their reputation as kings of the budget scene) released the DOS version of this fine dungeon designer program non-game thingie last year, when I was in Razor 1911, back before it was Nexus. Anyway, Gecko and Eos and Speed Racer made just as much fun of that release as I did (and trust me, I *DID* make asses of those GNS guys - do you think the moniker Budgetsis would have stuck around as long as it did without some truth behind it?). Quoted in 1995 from the then leader of Razor 1911, The Renegade Chemist.
Unfortunately for many in the scene including Genesis the floppy disc was reaching the end of its shelf life. Within a brief six month period during the first half of 1995 game publishers stopped releasing floppy disk editions of their games. The manufacture of the medium expense was too high and CD-ROM drive prices were at the point of being commodity. This sudden evolution within the PC gaming industry left many floppy-only groups without games to release.
So as quickly as Genesis had first appeared it had found itself stuck on a redundant format. By the middle of 1995 all focus had been moved onto what would become the Genesis CD-RIP affiliate. TDU-Jam or The Digital Underground Jam was a group that quickly superseded its predecessor and dominated its platform.































